Supervisor Overwatch Jeff Kaplan (Jeff Kaplan) gave a large interview with IGN, where he talked about everything a little: about expectations from the sequel, new features of the game, the plot campaign, and so on. We have chosen the most important thing from the material.
In the coming months about Overwatch 2 They are going to tell more often. As emphasized Kaplan, In this sense, the developers adhere to the initial plan: even during the announcement of the sequel on BlizzCon 2019, they warned that they would play silent for a long time. Now the team is ready to talk: the next news can be released in March or April. There is a chance that the flow of details will be a monthly.
Along with this Kaplan He clarified that the team Overwatch going to talk with the community carefully and not build unnecessary expectations. According to the head, BlizzCon 2019 in this sense turned out to be indicative, since the announcement Overwatch 2 caused misunderstandings in the community.
On BlizzConline, developers wanted to emphasize the idea that by the scope of production Overwatch 2 -This is exactly a sequel, and not something that could be added in the form of DLC or Patch.
Before the release, they are going to conduct public beta testing-first closed, then open. In a similar way, the first was selected and the first Overwatch.
In the presentation for BlizzConline there are many “Easterns”. Not all of them are planned – they say, the team showed too many materials to track every detail.
Kaplan He assured that Overwatch 2 Created by the best standards Blizzard, including “Adherence to quality” and “will be ready when it is ready”.
IN Overwatch 2 They are going to so radically rethink the role of tanks that they can be renamed in brawlers (Brawlers).
The plot campaign in PVE differs from the “heroic missions” in that it is, in fact, the plot: all events go according to the script, and you cannot take characters on the task that cannot be there according to the context. That is, in the campaign, the tracer and the fatal widow will not be able to fight together, since they are at war in the plot. Perhaps the developers will not even be able to introduce all the characters into the campaign, so some of them have a too specific role in the universe.
- the opportunity to take any characters,
- a chance to face any opponents on any map,
- Many locations,
- A variety of types of tasks.
PVE unties the hands to developers in pumping – the heroes may have crazy abilities that would calculate “imboe” in PVP. How jokes Kaplan, “The most cool with zero sector and“ claw ”-they do not go to Reddit and do not whine after the angel resurrected the entire enemy team”.
Of course, the balance is taken into account. The presentation for BlizzConline showed the ability of a soldier-76, where its “healing” is not just put on the ground, but moves with it. This ability in the actual working build has already been removed.
Rattle has a skill that allows him to shoot at once from two grenade launchers. Rainhardt can be swooped in opposite roles: either to bet on the force when the hero simply breaks into the crowd of opponents and begins to beat them with a hammer, and forgets about the shield, or improve the shield to protect the allies.
Perhaps a separate section will appear, https://casinopub.uk/withdrawal/ where the characters from PVE with all their pumping can be pulled into PVP.
The team is working on AI allies for PVE. For example, it will come in handy to replace your friend if the Internet has sharply turned off. Kaplan He doesn’t know if it will be possible to make this AI so good that you can pass the plot campaign in complete solitude.
Other details about Overwatch 2 Learn from the presentation for BlizzConline.
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The best comments
“The most cool with zero sector and“ claw ”-they do not go to Reddit and do not whine after the angel resurrected the entire enemy team”.
“The plot campaign in PVE differs from the“ heroic missions ”in that it is, in fact, the plot”
Eh would like a straight steep plot with rollers, epic production, drama, plot, a bunch of dialogs and a variety of gamblery situations based on all heroes. A kind of oldKraft 2 but on the universe. Eh dreams of dreams. I’ll buy an overlap, because I still play it stupidly because it is still fun and you can drive a couple of rinks on the lodge for a couple of rinks because there are heroes for which you don’t need to have an aim to help the team for months to help. But with a steep plot, this would attract more players.
From the “Blizardlack of Vesti pumping”, the Soilgia was already attended by :(, this is clearly more interesting than what they showed earlier in this aspect – until now I didn’t even think about buying OW2 for the sake of one PVA, but now I even thought … I need so little XD
Perhaps a separate section will appear, where the characters from PVE with all their pumping can be pulled into PVP.
Perhaps if they add this “section” – it will easily eclipse a quickpley, and will cause the purchase of OW2: D, still in the quicks/arcades to put on the balance and everyone plays as he wants, and with the variability of each individual hero, everything will become many times more interesting.
In short, while it looks like it, because they continue to finish the Titan, and OW3 will already be full-fledged MMO: D
How do you imagine it?)
I hope there will be a mission for a claw. It’s just that all the few PVVs of activity from the first part and footage from BlizzConline are hinting that there will be only 1.5 playable fractions, Overwatch itself and Blackwatch MB in flashbacks.
It is very difficult to build some overstated expectations from the announcement of this game. So far, all the described content could easily lie down in large content patch for the first part.
Why build something?, Here’s how I see = make a full-fledged coope a plot with katsen and Blegjack as in any singlePleler game (but we play 4ROM, as it understands from the news if we can’t make it smart enough in the solo), along the way we swing the hero, opening access to branches, after we will be able to recall tasks with increased difficulty in any hero + throw an additional.Conditions for complication for jerking off? – Outside? – Experience?, In short, for particularly difficult conditions, we directly arrange “raids” from receiving “insignia” (nerdness) in order to “brag” in the PVP or in the same raids.
In general, the question is … when it was full -fledged stories were shortened into patches content?, Especially in the game that was originally just a session?(This is as if in CS: Go/TF2 ITCs shortened the plot a la code just in a patch … Yes, not just a set of scripts and triggers with rollers, dialogues + all this on new maps, they also stuffed new trunks with the possibility of upgrade a la “tark”)
Wait for the ZBS/CB. There is no game yet, obvious.
Well, judging by the footage, which showed at the close, at least the videos, the setting and a bunch of lorne and plot dialogues between the characters will be
Well, last year they gave bloggers to play one mission and one mode.
The time will come and they will give us zbt and obt)
She was given to show at least something to show the audience. And the point of giving all players one mission, if the game is still in development and is still expected by a tuy bunch of changes. Yes, and give people an unfinished version of the game now, they will equalize with shit)
All this new PVE content is certainly wonderful, but what is preventing Blizzard from adding the rest of PVP Content right now (especially since it all promises to be free for owners of the original game)? Overwatch now naturally dies due to the lack of new content. New players practically do not come, and the old ones continue to leave t.To. They are tired of new skin.
Well, apparently, the main forces went to the second part + all sorts of cats sensibly judged that for the voyage of the “wow effect” AK “Plant OW1 players on dry-stroke”-all the more OW1 obviously does not bring money> because those crumbs that passively come to support servers … All the same, in the game, a rather sparing content can be obtained without particularly vigor. Moreover, there is no one to concern the gameplay itself, which could be encouraged to add.Infusions … for comparison in other similar sessions of different genres … and yes, far from only F2PLEY … In the SF5 that I bought … For 600 plays for the inside, the currency could only buy 5 characters out of 30 new … Toby straight Buri and buy packs or suicide bibu in the game … The same applies to R6/FORKONOR ITD ..
Tobyh OW1 actually incomparably distributed a lot of content in essence for free and without the expenses of time, and his money (and the game was not for full prime even in the West. ) He worked for a long time, therefore, from my point of view, OW2 is justified … Given that it is not just “old rings in the new wrapper”> but a completely new exproduction in the familiar setting + pumping of old hazelnuts … without losing progress every year as some of the same office ..